From the mind of Chris Roberts comes a space sim like no other: Star Citizen

*Update: Live Star Citizen announcement panel from the GDC 2012 courtesy of –*

Damn, Chris Roberts, a name that many PC gamers will recall. A man who was behind several great titles that helped shape the PC gaming genre, hits such as the Wing Commander series, Strike Commander, Starlancer, Freelancer and the title that was perhaps his most defining one, Wing Commander: Privateer. I have found memories of all of these games, I played the heck out of them all as I was growing up and oddly enough had a debate on which games were most memorable and which held the test of time. So you can imagine how sad I was when I found out that Chris left game development and went to work on producing films, yeah I wasn’t to thrilled about that.

But as of September of this year that all changed. Chris made his return to the PC gaming world and damn did he do it big. Not only is he back but he’s got a plan; to great perhaps the finest and maybe even the most ambitious space simulation game for the PC. That’s right, the PC. The man who needs to intro has stated that he’s not looking to do his glorious project on the console, nope he wants it where he fills that this game will have the most impact.

“The traditional publishers don’t believe in PC or Space Sims. Venture Capitalists only want to back mobile or social gaming startups.

I say they’re wrong. I say that there is a large audience of PC gamers that want sophisticated games built for their platform. And inside this audience, a significant group of people that have always loved space games, and if given a quality one again will be happy to play it.”

As a PC gamer, I agree with Chris %100 percent. Long have we waited for something like this and damn it’s going to be great to finally see this inception come to full. I won’t go over the entirely of Star Citizen as both and have done a bang up job summing up not only the title but the events leading up to it’s inception and beyond. Definitely check those articles out. Once you’re done with those two articles head and are convinced for the cause, why not head over to the official Star Citizen website, and reserve your ship and place a pledge. There are several different types of pledges that range from getting extra credits when you start, access to the alpha and beta to having ship named after you and so forth.

Star Citizen, if it makes it, has a release delivery of November… 2014. Two years for greatness? Sounds like a plan, sign me up!

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About The Author

Keith Mitchell
Editor-in-chief and all-around good guy!

Keith Mitchell is the Founder and Editor in Chief of The Outerhaven. A grizzled IT professional during the day, but a passionate lover of video games after his 9-5 grid. Loves playing the Dark Souls series and has been gaming since he was 6 years old. Available for podcasts upon request.