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The OuterhavenThe Outerhaven

Nintendo Confirms No Use of Generative AI for First-Party Games

By Solomon ThompsonJuly 3, 2024
Nintendo Confirms No Use of Generative AI for First-Party Games, Gamecom

Nintendo has confirmed that it will not use generative AI in its first-party games. This decision was made clear during a recent Q&A session with investors. Nintendo’s President, Shuntaro Furukawa, explained their position, emphasizing the importance of human creativity in their game development process.

Despite the increasing use of AI in the gaming industry, with companies like EA and Microsoft embracing the technology, Nintendo remains firm in its traditional approach. The company recognizes the potential of AI to speed up development and reduce costs, but it values the unique creative input that human developers bring to their projects.

Nintendo Confirms No Use of Generative AI for First-Party Games

Furukawa stated, “We hope to continue to deliver value that is unique to us and cannot be achieved through technology alone.” This sentiment highlights Nintendo’s commitment to preserving the quality and originality of its games, which have long been hallmarks of the brand.

While other companies are leveraging AI to automate tasks and create in-game content, Nintendo is cautious about the implications for intellectual property rights. The company is known for its strict enforcement of IP laws, and it views generative AI as a potential risk in this area.

Nintendo’s decision not to use AI in its first-party games underscores its dedication to maintaining a handcrafted, personalized touch in its gaming experiences. Fans can look forward to future releases that continue to reflect the creativity and innovation that Nintendo is known for.

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Solomon Thompson
  • Website

Solomon is a full-time student who loves gaming and writing about it. He also enjoys lifting weights and always makes sure to finish a book when he has the time.

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