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The OuterhavenThe Outerhaven
Home»News»Dead Space Remake Developer to Host AMA on February 3rd

Dead Space Remake Developer to Host AMA on February 3rd

By Keith MitchellFebruary 2, 2023
Dead-Space-Remake-special endings

EA Motive, the developer behind the amazing Dead Space Remake, will be hosting an AMA on Reddit on February 3rd, 2023, at 12 PM PT / 3 PM ET.

The team will be on hand to answer as many questions as possible regarding the remake, the future of the series, and more. To get things started, they’ve asked that everyone keep it civil and that everyone limit themselves to three questions.

If you have questions for them, I’d head over to the Reddit thread now, as the last time I checked, there were plenty of questions. If there are too many questions, you may not get your question/s answered. I’ve already asked mine, and so far, it seems that I’m the only one who tackled a specific subject. My odds of getting that answered are pretty good. At least, I hope so.

Dead Space Remake is a remake of the original Dead Space game, which was released 15 years ago, and is a 1:1 with new content added, such as side quests that weren’t available in the original game, and a few easter eggs. I had a blast making it through the game, and now I’m playing through it again to find all the side quests and other content I missed during my initial playthrough.

Dead Space Remake is available on the PS5, Xbox Series X|S, and PC.

action Dead Space Remake EA Motive Survival horror
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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