A Letter from Glen Schofield and Michael Condrey
Catch up with Glen Schofield and Michael Condrey as they discuss Call of Duty 2014.
Sledgehammer Games was founded with a singular goal: Achieve Excellence.
We have a state-of-the-art facility, an industry leading development team, and a studio culture built to promote and support our team of world-class developers.
Title: Weapons & Vehicle Artist, Temporary
The Sledgehammer character team is looking for a top notch hard surfaces modeler to join our AAA family working on a next-gen Call of Duty game. In this position candidates would live, eat and breathe everything vehicles and weapons related. They will work with the Lead Character Artist, Art Director and Design team to generate hyper realistic assets for in-game use.
A group of our Hammers teamed up to tackle Tough Mudder 2014, and raise money for the Wounded Warrior Project. Rocking Sledgehammer Games Sweatbands, the group climbed the ladder to hell, took a dip in an arctic pool, and even ran through the "Electroshock Therapy" field filled with cables pulsing with 10,000 volts. Click to take a look.
A group of our Hammers teamed up to tackle Tough Mudder 2014, and raise money for the Wounded Warrior Project. Rocking Sledgehammer Games Sweatbands, the group climbed the ladder to hell, took a dip in an arctic pool, and even ran through the "Electroshock Therapy" field filled with cables pulsing with 10,000 volts. Click to take a look.