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Find out more about Sledgehammer Games

Get a behind the scenes look into the history of the studio.

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A Letter from Glen Schofield and Michael Condrey

Catch up with Glen Schofield and Michael Condrey as they discuss Call of Duty 2014.

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BEST-IN-CLASS AND NOTHING LESS.

Sledgehammer Games was founded with a singular goal: Achieve Excellence.

We have a state-of-the-art facility, an industry leading development team, and a studio culture built to promote and support our team of world-class developers.

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We're Hiring

Title: Weapons & Vehicle Artist, Temporary

The Sledgehammer character team is looking for a top notch hard surfaces modeler to join our AAA family working on a next-gen Call of Duty game. In this position candidates would live, eat and breathe everything vehicles and weapons related. They will work with the Lead Character Artist, Art Director and Design team to generate hyper realistic assets for in-game use.

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